Perk ID (Click to sort Ascending) | Labels (Click to sort Descending) | Description (Click to clear sorting) | Crafting Mod Item ID (Click to clear sorting) | Crafting Mod Source (Click to sort Ascending) | Crafting Mod Source Detail (Click to clear sorting) |
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Accuracy | You have +97% more accuracy. | Low Quality Tallow | Engineering & Skinning Aptitude | ||
Vorpal | Chilled Fang | ||||
Keen | +12% critical chance. | Jagged Animal Claw | skinning | Wolf, Bobcat, Lynx, Lion, Bear, Grizzly Bear | |
Ancient Bane | |||||
Angry Earth Bane | |||||
Beast Bane | |||||
Corrupted Bane | |||||
Lost Bane | |||||
Enchanted | Light and Heavy attacks deal 8.6% more damage. | Worn Whetstone | DungeonDrop | ||
Ruinous | +35% Siege Damage. | ||||
Vicious | +9.5% critical damage. | Pristine Whetstone | DungeonDrop | ||
Mortal Lifesteal | When you kill something gain 4.9% health. (5s cooldown.) | Chunk of Crystalized Azoth | |||
Mortal Siphoning | |||||
Mortal Energy | |||||
Mortal Fortification | |||||
Mortal Power | |||||
Mortal Refreshment | |||||
Lifestealing | You gain 5% of your damage as health. Does not trigger off persistent damage or DoT effects. | Draught of Viscous Azoth | WorldDrop | ||
Keenly Jagged | On Crit: cause bleed that deals 7% weapon damage per second for 6s. (10s cooldown.) | Pristine Animal Claw | WorldDrop | Wolfs, Lynx, Lions, Bobcats, Grizzly Bear | |
Keenly Fortified | On Critical: gain 10% Fortify for 3s. (Cooldown 10s.) | Callus Mangy Hide | Skinning | Wolfs, Lynx, Lions, Bobcats, Grizzly Bear, Alligator, Elk, Bison | |
Keenly Empowered | On Critical: gain 15% Empower 5s. (Cooldown 10s.) | Ancient Bear Paw | WorldDrop | Grizzly Bear, Black Bear | |
Keen Speed | On Critical: gain 30% Haste 3s. (Cooldown 5s.) | Huge Elk Hoof | WorldDrop | Elk | |
Plagued Crits | Critical strikes against targets below 50% health inflict disease for 6s, reducing healing effectivness on the target by 24%. | Drop of Blessed Water | WorldDrop | Ancient | |
Chain Arcane | Basic attack hits trigger a Arcane chain that bounces between close targets. (2s Cooldown) | Vial of Blessed Water | WorldDrop | Ancients, also Chestdrop | |
Shirking Arcane | Dodging through an enemy attack causes your next hit within 5s to deal an additional 16% base weapon damage as Arcane | Crystalline Resin | |||
Chain Fire | Basic attack hits trigger a Fire chain that bounces between close targets. (2s Cooldown) | Chunk of Niter | Mining | Scorchstone | |
Shirking Flames | Dodging through an enemy attack causes your next hit within 5s to deal an additional 16% base weapon damage as Fire | Ash Resin | |||
Chain Ice | Basic attack hits trigger a Ice chain that bounces between close targets. (2s Cooldown) | Frozen Fang | DungeonDrop | ||
Shirking Frost | Dodging through an enemy attack causes your next hit within 5s to deal an additional 16% base weapon damage as Ice | Glacier Resin | |||
Chain Lightning | Basic attack hits trigger a Lightning chain that bounces between close targets. (2s Cooldown) | ||||
Shirking Lightning | Dodging through an enemy attack causes your next hit within 5s to deal an additional 16% base weapon damage as Lightning | Fulgurite Resin | |||
Chain Nature | Basic attack hits trigger a Nature chain that bounces between close targets. (2s Cooldown) | Draught of Ectoplasm | WorldDrop | Angry Earth PerkIDd, Corrupted PerkIDd | |
Shirking Nature | Dodging through an enemy attack causes your next hit within 5s to deal an additional 16% base weapon damage as Nature | Evergreen Resin | |||
Chain Void | Basic attack hits trigger a Void chain that bounces between close targets. (2s Cooldown) | Draught of Ectoplasm | WorldDrop | Lost | |
Shirking Abyss | Dodging through an enemy attack causes your next hit within 5s to deal an additional 16% base weapon damage as Void | Reaper Resin | |||
Exhaustive Net Shot | Net Shot inflicts exhaust, reducing target's stamina regeneration by 28% for 8s. | Steel Blunderbuss Charm | |||
Leeching Shrapnel Blast | Heal for 12% of the damage dealt from Azoth Shrapnel Blast. | Starmetal Blunderbuss Charm | |||
Venturing Claw Shot | When Claw Shot connects to a target at least 10m away, gain a 16% Empower for 3s or until next hit. | Orichalcum Blunderbuss Charm | |||
Plagued Splitting Grenade | Splitting Grenade hits inflict disease, reducing healing efficiency on target by 12% for 8s. | Steel Blunderbuss Charm | |||
Resupplying Mortar Charge | Mortar Charge kills reload 1 additional canister. (Limited to 1 reload per shot. Will not reload past 3 canisters. | Starmetal Blunderbuss Charm | |||
Crippling Blast Shot | Targets hit by Blast Shot are slowed, reducing movement speed by 16% for 5s. | Orichalcum Blunderbuss Charm | |||
Hated | You generate 12% more Threat | Chunk of Thunderstone | Mining | Schockspire | |
Kind | You generate 12% less Threat | Draught of Withered Essence | WorldDrop |